DustSim is a particle simulator leveraging the power of your GPU to allow you to simulate millions of independent particles in realtime. You can manually place attracting masses and spawn particles, or you can simply run any of the preconfigured scenarios.

By default the simulation has only 262 144 particles, but you can increase the number of particles in the settings depending on how powerful your device is.

Updated 24 days ago
Made withGIMP, Three.js
Tags2D, Abstract, Creative, Gravity, Mouse only, particles, Physics, Relaxing, Sandbox
Average sessionA few minutes

Development log


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wow great game

I wish there was a way to stop the simulation :(

There is!

If you go into the simulation options on the second tab you will find a "Speed" setting which controls how fast the simulation is playing. If you set this value to 0% the simulation will be paused.

I'll make a shortcut key for pausing next time I do an update.

thank you!

Can't play the game. Throws up "WEBGL_color_buffer_float is not supported" error when I start it. 

(2 edits)

It needs WEBGL_color_buffer_float to run. Internet Explorer and possibly Safari doesn't support it and are therefore not compatible.

If you're running either of those you can try switching to another browser.

I think it's also possible that some graphics cards might not support the feature too.

Absolutely mesmerizing. I'd be interested in seeing more options for editing the environment, such as grid snapping for symmetry or a flight path for objects while paused in time.

WOW so this is what god feels like in outer space